Stage 6

As you can see the doors have been created and the scene is falling into place, piece by piece. I still have to learn how to create a human character or something approaching it but like i mentioned in my previous entries it is not a necessity. The goal at the moment is to finish a basic design of the production and refine it using materials and texturing in 3D studio max. As I have already learned a little on how to do this problems should kept to a minimum.
On another topic; the r'n'd part of this project has been neglected slightly and will need to be caught up as soon as possible, which is set for this weekend and possibly next week if more time is required. Also, the script for these pieces needs completing, which will be done by the end of this week.
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